PolyFEM
Loading...
Searching...
No Matches
Mesh.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <polyfem/Common.hpp>
8
9#include <Eigen/Dense>
10#include <geogram/mesh/mesh.h>
11
12#include <memory>
13
14namespace polyfem
15{
16 namespace mesh
17 {
18 class Mesh;
19
21 {
22 int id;
23 std::unique_ptr<Mesh> mesh;
24 };
25
46
48 class Mesh
49 {
50 protected:
53 {
54 public:
55 int v1, v2;
56 std::vector<int> nodes_ids;
57 Eigen::MatrixXd nodes;
58 };
59
62 {
63 public:
64 int v1, v2, v3;
65 std::vector<int> nodes_ids;
66 Eigen::MatrixXd nodes;
67 };
68
71 {
72 public:
73 int v1, v2, v3, v4;
74 std::vector<int> nodes_ids;
75 Eigen::MatrixXd nodes;
76 };
77
78 public:
85 static std::unique_ptr<Mesh> create(const std::string &path, const bool non_conforming = false);
86
93 static std::unique_ptr<Mesh> create(GEO::Mesh &M, const bool non_conforming = false);
94
102 static std::unique_ptr<Mesh> create(const Eigen::MatrixXd &vertices, const Eigen::MatrixXi &cells, const bool non_conforming = false);
103
110 static std::unique_ptr<Mesh> create(const int dim, const bool non_conforming = false);
111
114 virtual std::unique_ptr<Mesh> copy() const = 0;
115
117 std::vector<MeshWithID> split() const;
118
119 protected:
123 Mesh() = default;
124
125 public:
128 virtual ~Mesh() = default;
132 Mesh(Mesh &&) = default;
137 Mesh &operator=(Mesh &&) = default;
141 Mesh(const Mesh &) = default;
146 Mesh &operator=(const Mesh &) = default;
147
153 virtual void refine(const int n_refinement, const double t) = 0;
154
159 virtual bool is_volume() const = 0;
164 int dimension() const { return (is_volume() ? 3 : 2); }
169 virtual bool is_conforming() const = 0;
174 int n_elements() const { return (is_volume() ? n_cells() : n_faces()); }
179 int n_boundary_elements() const { return (is_volume() ? n_faces() : n_edges()); }
180
185 virtual int n_cells() const = 0;
190 virtual int n_faces() const = 0;
194 virtual int n_edges() const = 0;
198 virtual int n_vertices() const = 0;
199
204 virtual int n_face_vertices(const int f_id) const = 0;
209 virtual int n_cell_vertices(const int c_id) const = 0;
215 virtual int edge_vertex(const int e_id, const int lv_id) const = 0;
221 virtual int face_vertex(const int f_id, const int lv_id) const = 0;
227 virtual int cell_vertex(const int f_id, const int lv_id) const = 0;
233 int element_vertex(const int el_id, const int lv_id) const
234 {
235 return (is_volume() ? cell_vertex(el_id, lv_id) : face_vertex(el_id, lv_id));
236 }
237
242 std::vector<int> element_vertices(const int el_id) const
243 {
244 std::vector<int> res;
245 for (int i = 0; i < n_cell_vertices(el_id); ++i)
246 res.push_back(element_vertex(el_id, i));
247 std::sort(res.begin(), res.end());
248 return res;
249 }
250
251 int boundary_element_vertex(const int primitive_id, const int lv_id) const
252 {
253 return (is_volume() ? face_vertex(primitive_id, lv_id) : edge_vertex(primitive_id, lv_id));
254 }
255
260 virtual bool is_boundary_vertex(const int vertex_global_id) const = 0;
265 virtual bool is_boundary_edge(const int edge_global_id) const = 0;
270 virtual bool is_boundary_face(const int face_global_id) const = 0;
275 virtual bool is_boundary_element(const int element_global_id) const = 0;
276
277 virtual bool save(const std::string &path) const = 0;
278
279 private:
285 virtual bool build_from_matrices(const Eigen::MatrixXd &V, const Eigen::MatrixXi &F) = 0;
286
287 public:
292 virtual void attach_higher_order_nodes(const Eigen::MatrixXd &V, const std::vector<std::vector<int>> &nodes) = 0;
296 inline const Eigen::MatrixXi &orders() const { return orders_; }
300 inline bool is_rational() const { return is_rational_; }
304 inline void set_is_rational(const bool in_is_rational) { is_rational_ = in_is_rational; }
305
308 virtual void normalize() = 0;
309
311 virtual void compute_elements_tag() = 0;
313 virtual void update_elements_tag() { assert(false); }
314
319 virtual double edge_length(const int gid) const
320 {
321 assert(false);
322 return 0;
323 }
328 virtual double quad_area(const int gid) const
329 {
330 assert(false);
331 return 0;
332 }
337 virtual double tri_area(const int gid) const
338 {
339 assert(false);
340 return 0;
341 }
342
347 virtual RowVectorNd point(const int global_index) const = 0;
352 virtual void set_point(const int global_index, const RowVectorNd &p) = 0;
353
358 virtual RowVectorNd edge_barycenter(const int e) const = 0;
363 virtual RowVectorNd face_barycenter(const int f) const = 0;
368 virtual RowVectorNd cell_barycenter(const int c) const = 0;
369
373 void edge_barycenters(Eigen::MatrixXd &barycenters) const;
377 void face_barycenters(Eigen::MatrixXd &barycenters) const;
381 void cell_barycenters(Eigen::MatrixXd &barycenters) const;
385 virtual void compute_element_barycenters(Eigen::MatrixXd &barycenters) const = 0;
386
390 virtual void elements_boxes(std::vector<std::array<Eigen::Vector3d, 2>> &boxes) const = 0;
396 virtual void barycentric_coords(const RowVectorNd &p, const int el_id, Eigen::MatrixXd &coord) const = 0;
397
402 virtual void bounding_box(RowVectorNd &min, RowVectorNd &max) const = 0;
403
408 bool is_spline_compatible(const int el_id) const;
413 bool is_cube(const int el_id) const;
418 bool is_polytope(const int el_id) const;
423 bool is_simplex(const int el_id) const;
428 bool is_prism(const int el_id) const;
429
434 bool is_pyramid(const int el_id) const;
435
439 const std::vector<ElementType> &elements_tag() const { return elements_tag_; }
444 void set_tag(const int el, const ElementType type) { elements_tag_[el] = type; }
445
449 void compute_node_ids(const std::function<int(const size_t, const RowVectorNd &, bool)> &marker);
450
454 virtual void load_boundary_ids(const std::string &path);
455
459 virtual void compute_boundary_ids(const std::function<int(const size_t, const std::vector<int> &, const RowVectorNd &, bool)> &marker) = 0;
460
464 virtual void compute_body_ids(const std::function<int(const size_t, const std::vector<int> &, const RowVectorNd &)> &marker) = 0;
465
469 virtual void set_boundary_ids(const std::vector<int> &boundary_ids)
470 {
471 assert(boundary_ids.size() == n_boundary_elements());
472 boundary_ids_ = boundary_ids;
473 }
477 virtual void set_body_ids(const std::vector<int> &body_ids)
478 {
479 assert(body_ids.size() == n_elements());
480 body_ids_ = body_ids;
481 }
482
487 virtual int get_default_boundary_id(const int primitive) const
488 {
489 if (is_volume() ? is_boundary_face(primitive) : is_boundary_edge(primitive))
490 return std::numeric_limits<int>::max(); // default for no selected boundary
491 else
492 return -1; // default for no boundary
493 }
494
499 virtual int get_boundary_id(const int primitive) const
500 {
501 return has_boundary_ids() ? (boundary_ids_.at(primitive)) : get_default_boundary_id(primitive);
502 }
503
508 virtual int get_node_id(const int node_id) const
509 {
510 if (has_node_ids())
511 return node_ids_.at(node_id);
512 else
513 return -1; // default for no boundary
514 }
515
519 void update_nodes(const Eigen::VectorXi &in_node_to_node);
520
525 virtual int get_body_id(const int primitive) const
526 {
527 if (has_body_ids())
528 return body_ids_.at(primitive);
529 else
530 return 0;
531 }
534 virtual const std::vector<int> &get_body_ids() const
535 {
536 return body_ids_;
537 }
538
540 void set_geometry_ids(const std::vector<int> &geometry_ids)
541 {
542 assert(geometry_ids.size() == n_elements());
543 geometry_ids_ = geometry_ids;
544 }
545
547 int get_geometry_id(const int element) const
548 {
549 return has_geometry_ids() ? geometry_ids_.at(element) : 0;
550 }
551
552 const std::vector<int> &get_geometry_ids() const { return geometry_ids_; }
553 bool has_geometry_ids() const { return !geometry_ids_.empty(); }
557 bool has_node_ids() const { return !node_ids_.empty(); }
561 bool has_boundary_ids() const { return !boundary_ids_.empty(); }
565 virtual bool has_body_ids() const { return !body_ids_.empty(); }
566
571 virtual void get_edges(Eigen::MatrixXd &p0, Eigen::MatrixXd &p1) const = 0;
577 virtual void get_edges(Eigen::MatrixXd &p0, Eigen::MatrixXd &p1, const std::vector<bool> &valid_elements) const = 0;
578
579 // /// @brief generate a triangular representation of every face
580 // ///
581 // /// @param[out] tris triangles connectivity
582 // /// @param[out] pts triangles vertices
583 // /// @param[out] ranges connection to original faces
584 // virtual void triangulate_faces(Eigen::MatrixXi &tris, Eigen::MatrixXd &pts, std::vector<int> &ranges) const = 0;
585
590 const std::vector<double> &cell_weights(const int cell_index) const { return cell_weights_[cell_index]; }
594 void set_cell_weights(const std::vector<std::vector<double>> &in_cell_weights) { cell_weights_ = in_cell_weights; }
595
598 virtual void prepare_mesh() {};
599
603 bool has_poly() const
604 {
605 for (int i = 0; i < n_elements(); ++i)
606 {
607 if (is_polytope(i))
608 return true;
609 }
610
611 return false;
612 }
613
617 bool has_prism() const
618 {
619 for (int i = 0; i < n_elements(); ++i)
620 {
621 if (is_prism(i))
622 return true;
623 }
624
625 return false;
626 }
627
631 bool has_pyramids() const
632 {
633 for (int i = 0; i < n_elements(); ++i)
634 {
635 if (is_pyramid(i))
636 return true;
637 }
638
639 return false;
640 }
641
645 bool is_simplicial() const
646 {
647 for (int i = 0; i < n_elements(); ++i)
648 {
649 if (!is_simplex(i))
650 return false;
651 }
652
653 return true;
654 }
655
659 inline bool is_linear() const { return orders_.size() == 0 || orders_.maxCoeff() == 1; }
660
664 std::vector<std::pair<int, int>> edges() const;
668 std::vector<std::vector<int>> faces() const;
669
673 std::unordered_map<std::pair<int, int>, size_t, polyfem::utils::HashPair> edges_to_ids() const;
677 std::unordered_map<std::vector<int>, size_t, polyfem::utils::HashVector> faces_to_ids() const;
678
682 inline const Eigen::VectorXi &in_ordered_vertices() const { return in_ordered_vertices_; }
686 inline const Eigen::MatrixXi &in_ordered_edges() const { return in_ordered_edges_; }
690 inline const Eigen::MatrixXi &in_ordered_faces() const { return in_ordered_faces_; }
691
695 virtual void append(const Mesh &mesh);
696
700 void append(const std::unique_ptr<Mesh> &mesh)
701 {
702 if (mesh != nullptr)
703 append(*mesh);
704 }
705
709 void apply_affine_transformation(const MatrixNd &A, const VectorNd &b);
710
711 protected:
713 virtual void remove_elements(const std::vector<bool> &keep) = 0;
714 void filter_element_data(const std::vector<bool> &keep);
715
720 virtual bool load(const std::string &path) = 0;
725 virtual bool load(const GEO::Mesh &M) = 0;
726
728 std::vector<ElementType> elements_tag_;
730 std::vector<int> node_ids_;
732 std::vector<int> boundary_ids_;
734 std::vector<int> body_ids_;
736 std::vector<int> geometry_ids_;
738 Eigen::MatrixXi orders_;
740 bool is_rational_ = false;
741
743 std::vector<EdgeNodes> edge_nodes_;
745 std::vector<FaceNodes> face_nodes_;
747 std::vector<CellNodes> cell_nodes_;
749 std::vector<std::vector<double>> cell_weights_;
750
752 Eigen::VectorXi in_ordered_vertices_;
754 Eigen::MatrixXi in_ordered_edges_;
756 Eigen::MatrixXi in_ordered_faces_;
757 };
758 } // namespace mesh
759} // namespace polyfem
int V
Class to store the high-order cells nodes.
Definition Mesh.hpp:71
Eigen::MatrixXd nodes
Definition Mesh.hpp:75
std::vector< int > nodes_ids
Definition Mesh.hpp:74
Class to store the high-order edge nodes.
Definition Mesh.hpp:53
Eigen::MatrixXd nodes
Definition Mesh.hpp:57
std::vector< int > nodes_ids
Definition Mesh.hpp:56
Class to store the high-order face nodes.
Definition Mesh.hpp:62
std::vector< int > nodes_ids
Definition Mesh.hpp:65
Eigen::MatrixXd nodes
Definition Mesh.hpp:66
Abstract mesh class to capture 2d/3d conforming and non-conforming meshes.
Definition Mesh.hpp:49
int n_elements() const
utitlity to return the number of elements, cells or faces in 3d and 2d
Definition Mesh.hpp:174
virtual int n_vertices() const =0
number of vertices
virtual int get_body_id(const int primitive) const
Get the volume selection of an element (cell in 3d, face in 2d)
Definition Mesh.hpp:525
virtual void compute_element_barycenters(Eigen::MatrixXd &barycenters) const =0
utility for 2d/3d.
virtual double edge_length(const int gid) const
edge length
Definition Mesh.hpp:319
void set_cell_weights(const std::vector< std::vector< double > > &in_cell_weights)
Set the cell weights for rational polynomial meshes.
Definition Mesh.hpp:594
const Eigen::MatrixXi & in_ordered_edges() const
Order of the input edges.
Definition Mesh.hpp:686
bool is_polytope(const int el_id) const
checks if element is polygon compatible
Definition Mesh.cpp:450
Eigen::MatrixXi orders_
list of geometry orders, one per cell
Definition Mesh.hpp:738
std::unordered_map< std::pair< int, int >, size_t, polyfem::utils::HashPair > edges_to_ids() const
map from edge (pair of v id) to the id of the edge
Definition Mesh.cpp:554
bool is_rational() const
check if curved mesh has rational polynomials elements
Definition Mesh.hpp:300
Mesh()=default
Construct a new Mesh object.
std::vector< ElementType > elements_tag_
list of element types
Definition Mesh.hpp:728
virtual RowVectorNd edge_barycenter(const int e) const =0
edge barycenter
virtual void get_edges(Eigen::MatrixXd &p0, Eigen::MatrixXd &p1) const =0
Get all the edges.
int element_vertex(const int el_id, const int lv_id) const
id of the vertex of a element
Definition Mesh.hpp:233
bool is_rational_
stores if the mesh is rational
Definition Mesh.hpp:740
bool has_boundary_ids() const
checks if surface selections are available
Definition Mesh.hpp:561
virtual void compute_boundary_ids(const std::function< int(const size_t, const std::vector< int > &, const RowVectorNd &, bool)> &marker)=0
computes boundary selections based on a function
virtual double tri_area(const int gid) const
area of a tri face of a tet mesh
Definition Mesh.hpp:337
void cell_barycenters(Eigen::MatrixXd &barycenters) const
all cells barycenters
Definition Mesh.cpp:405
virtual void get_edges(Eigen::MatrixXd &p0, Eigen::MatrixXd &p1, const std::vector< bool > &valid_elements) const =0
Get all the edges according to valid_elements selection.
bool is_simplicial() const
checks if the mesh is simplicial
Definition Mesh.hpp:645
virtual bool is_conforming() const =0
if the mesh is conforming
virtual void bounding_box(RowVectorNd &min, RowVectorNd &max) const =0
computes the bbox of the mesh
virtual void barycentric_coords(const RowVectorNd &p, const int el_id, Eigen::MatrixXd &coord) const =0
constructs barycentric coodiantes for a point p.
virtual RowVectorNd face_barycenter(const int f) const =0
face barycenter
virtual void update_elements_tag()
Update elements types.
Definition Mesh.hpp:313
int get_geometry_id(const int element) const
Get the geometry ID of an element. The default geometry is 0.
Definition Mesh.hpp:547
Mesh & operator=(const Mesh &)=default
virtual void compute_elements_tag()=0
compute element types, see ElementType
virtual bool build_from_matrices(const Eigen::MatrixXd &V, const Eigen::MatrixXi &F)=0
build a mesh from matrices
virtual void set_point(const int global_index, const RowVectorNd &p)=0
Set the point.
bool is_cube(const int el_id) const
checks if element is cube compatible
Definition Mesh.cpp:437
bool has_node_ids() const
checks if points selections are available
Definition Mesh.hpp:557
virtual void set_body_ids(const std::vector< int > &body_ids)
Set the volume sections.
Definition Mesh.hpp:477
virtual RowVectorNd point(const int global_index) const =0
point coordinates
const Eigen::MatrixXi & orders() const
order of each element
Definition Mesh.hpp:296
virtual bool is_boundary_face(const int face_global_id) const =0
is face boundary
Eigen::MatrixXi in_ordered_faces_
Order of the input faces, TODO: change to std::vector of Eigen::Vector.
Definition Mesh.hpp:756
void compute_node_ids(const std::function< int(const size_t, const RowVectorNd &, bool)> &marker)
computes boundary selections based on a function
Definition Mesh.cpp:472
virtual int get_boundary_id(const int primitive) const
Get the boundary selection of an element (face in 3d, edge in 2d)
Definition Mesh.hpp:499
virtual bool is_boundary_vertex(const int vertex_global_id) const =0
is vertex boundary
bool is_simplex(const int el_id) const
checks if element is simplex
Definition Mesh.cpp:507
void face_barycenters(Eigen::MatrixXd &barycenters) const
all face barycenters
Definition Mesh.cpp:396
virtual double quad_area(const int gid) const
area of a quad face of an hex mesh
Definition Mesh.hpp:328
virtual bool has_body_ids() const
checks if volumes selections are available
Definition Mesh.hpp:565
bool has_prism() const
checks if the mesh has prisms
Definition Mesh.hpp:617
virtual void normalize()=0
normalize the mesh
bool is_spline_compatible(const int el_id) const
checks if element is spline compatible
Definition Mesh.cpp:417
virtual void prepare_mesh()
method used to finalize the mesh.
Definition Mesh.hpp:598
virtual void load_boundary_ids(const std::string &path)
loads the boundary selections for a file
Definition Mesh.cpp:484
std::vector< int > geometry_ids_
list of geometry labels, one per top-dimensional element
Definition Mesh.hpp:736
void set_is_rational(const bool in_is_rational)
Set the is rational object.
Definition Mesh.hpp:304
Mesh & operator=(Mesh &&)=default
Copy constructor.
std::vector< int > boundary_ids_
list of surface labels
Definition Mesh.hpp:732
bool is_prism(const int el_id) const
checks if element is a prism
Definition Mesh.cpp:512
bool is_linear() const
check if the mesh is linear
Definition Mesh.hpp:659
void apply_affine_transformation(const MatrixNd &A, const VectorNd &b)
Apply an affine transformation to the vertex positions .
Definition Mesh.cpp:737
std::vector< int > node_ids_
list of node labels
Definition Mesh.hpp:730
std::unordered_map< std::vector< int >, size_t, polyfem::utils::HashVector > faces_to_ids() const
map from face (tuple of v id) to the id of the face
Definition Mesh.cpp:570
bool has_pyramids() const
checks if the mesh has pyramids
Definition Mesh.hpp:631
virtual void refine(const int n_refinement, const double t)=0
refine the mesh
std::vector< CellNodes > cell_nodes_
high-order nodes associates to cells
Definition Mesh.hpp:747
std::vector< std::vector< double > > cell_weights_
weights associates to cells for rational polynomail meshes
Definition Mesh.hpp:749
const std::vector< double > & cell_weights(const int cell_index) const
weights for rational polynomial meshes
Definition Mesh.hpp:590
virtual bool load(const GEO::Mesh &M)=0
loads a mesh from a geo mesh
virtual bool is_volume() const =0
checks if mesh is volume
std::vector< std::pair< int, int > > edges() const
list of sorted edges.
Definition Mesh.cpp:522
void update_nodes(const Eigen::VectorXi &in_node_to_node)
Update the node ids to reorder them.
Definition Mesh.cpp:456
virtual int edge_vertex(const int e_id, const int lv_id) const =0
id of the edge vertex
virtual std::unique_ptr< Mesh > copy() const =0
Create a copy of the mesh.
void set_geometry_ids(const std::vector< int > &geometry_ids)
Set the geometry selection, one ID per element.
Definition Mesh.hpp:540
std::vector< MeshWithID > split() const
Split the mesh according to its per-element geometry IDs.
Definition Mesh.cpp:35
void append(const std::unique_ptr< Mesh > &mesh)
appends a new mesh to the end of this, utility that takes pointer, calls other one
Definition Mesh.hpp:700
virtual bool is_boundary_edge(const int edge_global_id) const =0
is edge boundary
virtual void remove_elements(const std::vector< bool > &keep)=0
Remove all top-dimensional elements whose mask entry is false.
bool has_poly() const
checks if the mesh has polytopes
Definition Mesh.hpp:603
std::vector< int > element_vertices(const int el_id) const
list of vids of an element
Definition Mesh.hpp:242
const Eigen::VectorXi & in_ordered_vertices() const
Order of the input vertices.
Definition Mesh.hpp:682
std::vector< int > body_ids_
list of volume labels
Definition Mesh.hpp:734
static std::unique_ptr< Mesh > create(const std::string &path, const bool non_conforming=false)
factory to build the proper mesh
Definition Mesh.cpp:228
virtual int get_default_boundary_id(const int primitive) const
Get the default boundary selection of an element (face in 3d, edge in 2d)
Definition Mesh.hpp:487
int dimension() const
utily for dimension
Definition Mesh.hpp:164
virtual int n_cells() const =0
number of cells
virtual const std::vector< int > & get_body_ids() const
Get the volume selection of all elements (cells in 3d, faces in 2d)
Definition Mesh.hpp:534
std::vector< FaceNodes > face_nodes_
high-order nodes associates to faces
Definition Mesh.hpp:745
virtual bool load(const std::string &path)=0
loads a mesh from the path
virtual int n_faces() const =0
number of faces
const std::vector< ElementType > & elements_tag() const
Returns the elements types.
Definition Mesh.hpp:439
const std::vector< int > & get_geometry_ids() const
Definition Mesh.hpp:552
std::vector< EdgeNodes > edge_nodes_
high-order nodes associates to edges
Definition Mesh.hpp:743
std::vector< std::vector< int > > faces() const
list of sorted faces.
Definition Mesh.cpp:538
virtual void attach_higher_order_nodes(const Eigen::MatrixXd &V, const std::vector< std::vector< int > > &nodes)=0
attach high order nodes
int n_boundary_elements() const
utitlity to return the number of boundary elements, faces or edges in 3d and 2d
Definition Mesh.hpp:179
void filter_element_data(const std::vector< bool > &keep)
Definition Mesh.cpp:55
Eigen::MatrixXi in_ordered_edges_
Order of the input edges.
Definition Mesh.hpp:754
void set_tag(const int el, const ElementType type)
changes the element type
Definition Mesh.hpp:444
virtual void append(const Mesh &mesh)
appends a new mesh to the end of this
Definition Mesh.cpp:589
bool is_pyramid(const int el_id) const
checks if element is a pyramid
Definition Mesh.cpp:517
Mesh(Mesh &&)=default
Construct a new Mesh object.
virtual bool save(const std::string &path) const =0
virtual RowVectorNd cell_barycenter(const int c) const =0
cell barycenter
const Eigen::MatrixXi & in_ordered_faces() const
Order of the input edges.
Definition Mesh.hpp:690
virtual int n_edges() const =0
number of edges
virtual void set_boundary_ids(const std::vector< int > &boundary_ids)
Set the boundary selection from a vector.
Definition Mesh.hpp:469
virtual void compute_body_ids(const std::function< int(const size_t, const std::vector< int > &, const RowVectorNd &)> &marker)=0
computes boundary selections based on a function
void edge_barycenters(Eigen::MatrixXd &barycenters) const
all edges barycenters
Definition Mesh.cpp:387
virtual int cell_vertex(const int f_id, const int lv_id) const =0
id of the vertex of a cell
virtual int n_face_vertices(const int f_id) const =0
number of vertices of a face
virtual void elements_boxes(std::vector< std::array< Eigen::Vector3d, 2 > > &boxes) const =0
constructs a box around every element (3d cell, 2d face)
Eigen::VectorXi in_ordered_vertices_
Order of the input vertices.
Definition Mesh.hpp:752
virtual bool is_boundary_element(const int element_global_id) const =0
is cell boundary
bool has_geometry_ids() const
Definition Mesh.hpp:553
virtual int n_cell_vertices(const int c_id) const =0
number of vertices of a cell
virtual int get_node_id(const int node_id) const
Get the boundary selection of a node.
Definition Mesh.hpp:508
virtual ~Mesh()=default
Destroy the Mesh object.
virtual int face_vertex(const int f_id, const int lv_id) const =0
id of the face vertex
Mesh(const Mesh &)=default
Construct a new Mesh object.
int boundary_element_vertex(const int primitive_id, const int lv_id) const
Definition Mesh.hpp:251
ElementType
Type of Element, check [Poly-Spline Finite Element Method] for a complete description.
Definition Mesh.hpp:31
@ REGULAR_INTERIOR_CUBE
Triangle/tet element.
@ REGULAR_BOUNDARY_CUBE
Quad/Hex incident to more than 1 singular vertices (should not happen in 2D)
@ MULTI_SINGULAR_BOUNDARY_CUBE
Quad incident to exactly 1 singular vertex (in 2D); hex incident to exactly 1 singular interior edge,...
@ MULTI_SINGULAR_INTERIOR_CUBE
Quad/hex incident to exactly 1 singular vertex (in 2D) or edge (in 3D)
@ SIMPLE_SINGULAR_INTERIOR_CUBE
Regular quad/hex inside a 3^n patch.
@ INTERFACE_CUBE
Boundary hex that is not regular nor SimpleSingularBoundaryCube.
@ INTERIOR_POLYTOPE
Quad/hex that is at the interface with a polytope (if a cube has both external boundary and and inter...
@ SIMPLE_SINGULAR_BOUNDARY_CUBE
Boundary quad/hex, where all boundary vertices/edges are incident to at most 2 quads/hexes.
@ BOUNDARY_POLYTOPE
Interior polytope.
Eigen::Matrix< double, Eigen::Dynamic, 1, 0, 3, 1 > VectorNd
Definition Types.hpp:11
Eigen::Matrix< double, Eigen::Dynamic, Eigen::Dynamic, Eigen::ColMajor, 3, 3 > MatrixNd
Definition Types.hpp:14
Eigen::Matrix< double, 1, Eigen::Dynamic, Eigen::RowMajor, 1, 3 > RowVectorNd
Definition Types.hpp:13
std::unique_ptr< Mesh > mesh
Definition Mesh.hpp:23